Combat Modifiers

Standard Modifiers to Attack Rolls:

Situation Attack Roll Modifier
Attacker on Higher Ground +1
Defender is Invisibile -4
Defender Off Balance +2
Defender Sleeping/Held Automatic*
Defender is Prone +4
Defender is Surprised +1
Missile Fire Short/Medium/Long 0/-2/-5
Rear Attack/Flank Attack +2 / +1

* During melee cause normal damage, outside of combat coup de grace

Cover and Concealment
Target is Cover Concealment
25% hidden -2 -1
50% hidden -4 -2
75% hidden -7 -3
90% hidden -10 -4
Sitting/Kneeling/Prone:
  • May sit/kneel/fall prone as a free action
  • Getting up from Sitting/Kneeling is a 1/2 move action (Melee or 1/2 missile attacks possible)
  • Standing from prone is a full move action (no melee or move allowed)
  • Target is Sitting/Kneeling: -1 bonus to AC vs. ranged attacks, +2 penalty to AC vs. melee attacks
  • Target is Prone: -2 bonus to AC vs. ranged attacks, +4 penalty to AC vs. melee attacks
  • Kneeling: no penalty to attack rolls
  • Sitting: -2 to attack rolls (except crossbow, which has no penalty)
  • Prone: Can only use crossbows or size S weapons. Melee attacks are at -4 to hit, crossbows are at 1/2 attack rate.

Combat Modifiers

Vermont Gamers GeoffreyGiampa GeoffreyGiampa